(1) | The Computing and Graphics segment primarily includes desktop and notebook microprocessors, accelerated processing units that integrate microprocessors and graphics, chipsets, discrete graphics processing units (GPUs), data center and professional GPUs and development services. From time to time, the Company may also sell or license portions of its IP portfolio. | ||||||||||||||||
(2) | The Enterprise, Embedded and Semi-Custom segment primarily includes server and embedded processors, semi-custom System-on-Chip (SoC) products, development services and technology for game consoles. From time to time, the Company may also sell or license portions of its IP portfolio. | ||||||||||||||||
(3) | All Other category primarily includes certain expenses and credits that are not allocated to any of the operating segments. Also included in this category is stock-based compensation expense and acquisition-related costs. | ||||||||||||||||
(4) | Reconciliation of GAAP Net Income to Adjusted EBITDA* | ||||||||||||||||
Three Months Ended | |||||||||||||||||
March 27,
2021 | December 26,
2020 | March 28,
2020 | |||||||||||||||
GAAP net income | $ | 555 | $ | 1,781 | $ | 162 | |||||||||||
Interest expense | 9 | 9 | 13 | ||||||||||||||
Other (income) expense, net | 11 | 15 | (4 | ) | |||||||||||||
Income tax provision (benefit) | 89 | (1,232 | ) | 6 | |||||||||||||
Equity income in investee | (2 | ) | (3 | ) | — | ||||||||||||
Stock-based compensation | 85 | 79 | 59 | ||||||||||||||
Depreciation and amortization | 95 | 90 | 68 | ||||||||||||||
Acquisition-related costs | 15 | 14 | — | ||||||||||||||
Adjusted EBITDA | $ | 857 | $ | 753 | $ | 304 |