Production Sessions and Talks Programs at SIGGRAPH 2022 Emphasizes Technological Advances and the Evolution of Computer Graphics Techniques

A conversation about the design of the Hydra 2.0 architecture and how it enables modular pipeline- or workflow-specific scene transformations. The discussion includes two examples: configurable material network transformations, and fine-grained scene data merging for application integration and supporting proxy object workflows.

How We Reconstructed the Neighborhood Destroyed by the Tulsa Race Massacre [virtual]
Contributors: Yuliya Parshina-Kottas and Anjali Singvi, The New York Times
The New York Times used archival materials, data, and maps to make a 3D visualization of the African American neighborhood of Greenwood (Tulsa, Oklahoma), before it was destroyed in the 1921 Tulsa Race Massacre. This discussion will be around the use of geo-spatial data analysis, 3D, and machine-learning to recreate the lost neighborhood.

Building an Illustrated World in The Bad Guys [virtual]
Contributors: Jeff Budsberg, Pablo Valle, and Paolo de Guzman, DreamWorks Animation
The artistic style of "The Bad Guys" is inspired by the strong and simplified details of 2D illustration with its hand-drawn imperfections. Similar to traditional artists, the film needed techniques to selectively apply detail and thoughtfully deconstruct objects, focusing on artistic flexibility while maintaining scalability.

Access to the SIGGRAPH 2022 Production Sessions and Talks programs is available at varying registration levels. Learn more and register for the conference at s2022.SIGGRAPH.org/register.

About ACM, ACM SIGGRAPH, and SIGGRAPH 2022

ACM, the Association for Computing Machinery, is the world's largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field's challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world's leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques.  SIGGRAPH 2022, the 49th annual conference hosted by ACM SIGGRAPH, will take place as a hybrid event, with live events 8–11 August at the Vancouver Contention Centre and virtual content available starting 25 July through 31 October. Click here for news from the conference and its partners.

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