Game Developers Conference 2022 Wraps as the Largest Conference in San Francisco Since Start of the Pandemic With 17,000 Attendees
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Game Developers Conference 2022 Wraps as the Largest Conference in San Francisco Since Start of the Pandemic With 17,000 Attendees

GDC 2023 Will Return to the Moscone Center March 20, 2023

Conference Featured Over 1,000 Speakers, 200 Exhibitors, 600 Lectures, Tutorials and Roundtables, The Independent Games Festival Awards, Game Developers Choice Awards and More

SAN FRANCISCO — (BUSINESS WIRE) — March 28, 2022 — The 2022 Game Developers Conference (GDC), the world’s largest and longest-running event serving professionals dedicated to the art and science of making games, concluded its 36th edition today, after a week of networking, learning and inspiration. The conference was the largest in San Francisco in the past two years, with a total of 12,000 industry professionals attending at San Francisco’s Moscone Convention Center from March 21-25 and a further 5,000 joining on the virtual platform of the conference, which was available to increase attendee accessibility, for a total of 17,000 attendees. The conference prioritized health and safety for all attendees and required proof of vaccination and face masks to be worn indoors. GDC will be returning to the Moscone Convention Center Monday, March 20 to Friday, March 24, 2023. The call for submissions for GDC 2023 will open in the summer.

GDC 2022 featured over 1,000 speakers across over 600 lectures, workshops and roundtable discussions and networking events, physically reuniting the game development community. More than 200 exhibitors showcased their newest technologies, software and services on the GDC Expo Floor, including industry leaders such as Amazon, AMD, ARM, Google, Nintendo, Unity, Wemade and more. The Expo Floor also provided attendees with the opportunity to play some of the most exciting and boundary-pushing independent games, meet the developers at the Independent Games Festival (IGF) Pavilion and to experience the uniquely experimental games of the alt.ctrl.GDC exhibit that is home to games that use alternative controllers.

The conference featured sessions full of insights from some of the biggest names in electronic entertainment. Josh Wardle, creator of the international phenomenon Wordle, gave a talk on how he created, grew and sold the ubiquitous word game, with a focus on all the mistakes made along the way to its status as a huge hit. Top voices spoke on learnings from the creation of hit games including, Baldur's Gate 3, Clash of Clans, Horizon Forbidden West, Life is Strange: True Colors, Marvel's Guardians of the Galaxy, Psychonauts 2, Ratchet and Clank: Rift Apart, Sable, the Star Wars: Galactic Starcruiser experience at Disney World, classics such as Wolfenstein 3D and Q-bert and much more.

A centerpiece of GDC was the multi-part presentation “GDC Main Stage: The Developer's Renaissance,” which focused on the future of game development and the evolving workplace with esteemed speakers from Eidos-Montréal, PlayStation Studios and Devolver Digital/DeepWell DTx. The speakers discussed finding the right balance in a remote/hybrid work environment, taking a stronger approach to addressing diversity, equity, and inclusion in the workplace and empowering developers to “kill it with kindness.”

GDC 2022 celebrated the top developers of the past year with the 24th annual Independent Games Festival (IGF) Awards and the 22nd annual Game Developers Choice Awards. Daniel Mullins Games’ genre-bending, deckbuilding roguelike game, Inscryption, made history by being the first game ever to win both the Seumas McNally Grand Prize in the IGF Awards and the Game of the Year Award in the Game Developers Choice Awards in the same night. An archive of the IGF and GDCA ceremonies can be viewed at http://twitch.tv/gdc.

“It’s been an honor to reunite the exceptional video game development community at GDC 2022 and to share in the love for games and each other that has brought so many people to San Francisco this week,” said Katie Stern, who oversees the GDC as VP of Entertainment Media at Informa Tech. “The learnings, accomplishments and people that have made up GDC 2022, have made it clear that the video game industry community is stronger than ever and we’re already so excited for what is to come in GDC 2023.”

For more details on the Game Developers Conference visit www.gdconf.com. The GDC Vault website - www.gdcvault.com - will offer access to a wide variety of GDC lectures and sessions in the coming weeks. GDC All Access Pass holders and individual Vault subscribers will get access to hundreds of video sessions from GDC 2022 and previous GDC shows. Official photos of the conference are available via the GDC Flickr account: www.flickr.com/photos/officialgdc/.

About GDC

The Game Developers Conference® (GDC) is the world’s largest professional game industry event with market-defining content for programmers, artists, producers, game designers, audio professionals, business decision makers, and others involved in the development of interactive games and immersive experiences. GDC brings together the global game development community year-round through events and digital media, including the GDC Masterclass, GDC Vault, gamedeveloper.com, Game Career Guide, Independent Games Festival and Summit, and the Game Developers Choice Awards.

GDC is organized by Informa PLC, a leading B2B information services group and the largest B2B Events organizer in the world. To learn more and for the latest news and information visit www.informa.com.



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