Neill Blomkamp and OATS Studios to Premiere 'ADAM: The Prophet' at SIGGRAPH Asia on November 29
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Neill Blomkamp and OATS Studios to Premiere 'ADAM: The Prophet' at SIGGRAPH Asia on November 29

Celebrated filmmaker premieres next short film in the visually stunning series, created and rendered in real-time using Unity 2017

SAN FRANCISCO — (BUSINESS WIRE) — November 21, 2017 — Unity Technologies ( https://unity3d.com/), creator of the world’s most popular creation engine that has reached more than 3 billion devices to date this year, announced today that 'ADAM: The Prophet' will premiere at SIGGRAPH Asia at 11p.m.PT on November 29, and will be available to watch worldwide on YouTube shortly after. 'ADAM: The Prophet' is the next short film in the visually stunning series, created and produced by Academy Award-nominated director Neill Blomkamp’s OATS Studios using Unity 2017. A trailer showing the ADAM story to-date is available to watch today.

“Unity 2017 is a real-time production powerhouse, it was natural that we’d use it to build the next installment in the ADAM franchise,” said Chris Harvey, VFX Supervisor, OATS Studios. “SIGGRAPH is a place where artists gather to learn the latest innovations and advances in the world of art and design. We’re excited to share the breakthrough techniques that we used to make 'ADAM: The Prophet.'”

About the ADAM Franchise

'ADAM: The Prophet' is the third installment of the ADAM franchise, giving viewers their first glimpse of one of the villains in the ADAM universe. It comes after ' ADAM: The Mirror', which follows the cyborg hero discovering a clue about what and who he is. The series originated with ADAM, an award-winning short film, originally created to demonstrate technical innovations on Unity.

Unity Showcases Innovations at SIGGRAPH Asia

Located at booth #A02, OATS Studios and Unity will be giving SIGGRAPH Asia attendees a look at the breakthrough achievements in 'ADAM: The Prophet', including deep dives into features and techniques such as photogrammetry, Timeline and other workflows used to achieve lifelike CG humans. Additional sessions will also be held to demonstrate the latest advances in XR, artist workflows and technologies in Unity 2017.

Unity’s presence at SIGGRAPH includes (all dates UTC):

Unity’s interactive demos at SIGGRAPH include:

Unity exists to democratize development, solve hard problems and enable success -- three core values that are the driving forces of Unity’s adoption by millions of creators. Games and experiences made with Unity have reached more than 3 billion devices worldwide this year and were installed more than 20 billion times in 2017 alone.

About Unity Technologies

Unity Technologies is the creator of a flexible and high-performance end-to-end development platform used to create rich interactive 2D, 3D, VR and AR experiences. Unity’s powerful graphics engine and full-featured editor serve as the foundation to develop beautiful games or apps and easily bring them to multiple platforms: mobile devices, home entertainment systems, personal computers, and embedded systems. Unity also offers solutions and services for creating games, boosting productivity, and connecting with audiences including Unity Ads, Unity Analytics, Unity Asset Store, Unity Cloud Build, Unity Collaborate, Unity Connect and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. For more information, visit www.unity3d.com and to see the latest games and experiences created in Unity, go to https://unity.com/madewith.



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