2016 Independent Games Festival Announces List Of Awards Finalists

Best Student Game
Pitfall Planet (Bonfire Games)
Ape Out (Gabe Cuzzillo)
Beglitched (Jenny Jiao Hsia & Alec Thomson)
Circa Infinity (Kenny Sun)
Orchids To Dusk (Pol Clarissou)
Chambara (team ok)

Honorable Mentions: Anarcute (Anarteam); Gathering Sky (A Stranger Gravity); Not Everything is Flammable (DAM: David Shiyang Liu, Alex Hu and Mac Lotze); FAR (Mr. Whale's Game Service); Sumer (Studio Wumpus); Bad Blood (Winnie Song)

Seumas McNally Grand Prize
Mini Metro (Dinosaur Polo Club)
Darkest Dungeon (Red Hook Studios Inc.)
Her Story (Sam Barlow)
Keep Talking & Nobody Explodes (Steel Crate Games)
Superhot (SUPERHOT)
Undertale (Toby Fox)

Honorable Mentions:  The Beginner's Guide (Everything Unlimited Ltd.); Panoramical (Fernando Ramallo & David Kanaga); Affordable Space Adventures (KnapNok Games and Nifflas' Games); Twelve Minutes (Luis Antonio); Oxenfree (Night School Studio); That Dragon, Cancer (Numinous Games); Cibele (Star Maid Games); Soft Body (Zeke Virant)

The 18th Annual IGF Awards themselves will once again be hosted by Nathan Vella, co-founder and president of Toronto-based independent developer, Capybara Games. Since 2005, the team at Capy has created games for nearly every platform, and the studio is presently working on Below, their roguelike-inspired adventure game about exploration, survival and discovery for Xbox One and Steam.

Attendees will have an opportunity to experience each of the finalist titles and speak with their creators at the IGF Pavilion area on the Expo floor of the Game Developers Conference 2016  from March 16th-18th, 2016 at San Francisco's Moscone Center. Along with the IGF Pavilion, independent game developers can also take part in the Independent Games Summit (March 14th-15th) for networking and learning opportunities related to independent game development.

The public will also be able to take part in awarding the winner of the IGF Audience Award from all the finalists for the IGF, and voting for the Audience Award begins in February.

Debuting in 1999, the Independent Games Festival has highlighted the hard work and artistic craft of some of the most celebrated independent games in history, including ground-breaking titles like Papers, Please, Braid, World of Goo, FTL: Faster Than Light and Minecraft among many others.

For more information on the Independent Games Festival, please visit the official IGF website at  www.igf.com. For those interested in registering for GDC 2016, which includes the Independent Games Summit, the IGF Pavilion and the IGF Awards Ceremony, please visit  www.gdconf.com.

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To view the original version on PR Newswire, visit: http://www.prnewswire.com/news-releases/2016-independent-games-festival-announces-list-of-awards-finalists-300200053.html

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