Mastercam’s Design Tools Provide Flexibility and Ease of Use

September 25, 2013 - Tolland, CT – Mastercam is known for powerful NC programming, but it also delivers a suite of shop-tested design tools including 3D surfacing and solids. The streamlined CAD engine makes design work easier than ever before.

 

Mastercam Design streamlines modeling and editing geometry. It also supports advanced geometry creation, including NURBS curves and surfaces, 2D and 3D associative dimensioning, surface extension, blending, trimming, splitting, variable filleting, solid modeling, hybrid modeling, and so much more!

 

A few new enhancements to Mastercam Design X7 are:

 

Modify Solid Feature

The new Modify Solid Feature function allows you to create bodies and/or remove features from solid models that do not have any operation history. To create or remove a body, select the face of any feature, including bosses and open pockets, on the solid model. Mastercam recreates the feature in a new, independent solid body and leaves the original solid unchanged, or eliminates the feature by modifying the original body.

 

Modify Solid Fillet
Use the new Modify Solid Fillet function to quickly change the radius of fillets in solid models that do not have any operation history. You can apply your changes to sets of tangential fillets or fillets with matching radii.

 

Solid Hole-Axis

The new Solid Hole-Axis function creates axis lines in circular holes in solid bodies, with or without history. Hole-axis lines are created using your current system attribute settings (line size, color, etc.). You can also create related geometry (points and circles) using the options in the dialog box.

 

Xform Project Improvements

New controls have been added to the Xform Project dialog specifically for projecting onto a surface. Particularly useful when working with small parts, Mastercam now prompts you to increase your default tolerance to attain the best results. In addition, you can choose between projecting blended splines or attempting to match the number of source geometry pieces to the number of projected entities.

For more information on Mastercam Design, please visit www.mastercamdesigntools.com.

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