Electronic Arts Game Artist to Share Real-World Texture Painting Tips and Tricks at GDC 2009 Using MAXON BodyPaint 3D

—(BUSINESS WIRE)—March 4, 2009— MAXON Computer, the developers of CINEMA 4D and BodyPaint 3D, today announced that BodyPaint 3D will be the focus of a comprehensive Visual Arts Track at the 2009 Game Developers Conference (GDC), aimed at artists eager to learn how to easily create custom 3D textures for current and next-gen games. The session, entitled “ Real World Texture Painting Tips for Game Developers,” will be led by Kris Orpilla, a character modeler and texture artist at Electronic Arts (EA) in The Sims Studio division, where he brought his expertise to bear on the newest EA hit, SimAnimals. In addition to his work with EA, Mr. Orpilla is also a frequent guest lecturer at Ex’pression College and holds a masters degree in game development from the Academy of Art in San Francisco.

What:

      MAXON BodyPaint 3D Tutorial: “Real World Texture Painting Tips for Game Developers”
 

Where:

San Francisco’s Moscone Center, Room # 2000
 

When:

Friday, March 27th; 10:30 a.m. to 11:30 a.m.
 

In this session, Orpilla will reveal workflows that are used in-house at EA to quickly generate in-game assets such as those deployed on SimAnimals and other leading game titles. Attendees will also learn how MAXON BodyPaint 3D easily integrates into current Photoshop, Maya, Softimage and/or 3ds max workflows.

MAXON BodyPaint 3D capabilities deemed especially beneficial by Orpilla include:

  • Performance -- shaves off nearly a third of the texturing time compared to other 3D packages
  • User interface -- allows for easy workflow customization
  • Ability to physically paint onto digital assets -- allows artists to explore variations in visual styles very quickly. Brushes let artists set up dynamics to create an unlimited number of effects.
  • Cross compatibility with Photoshop

About BodyPaint 3D

1 | 2  Next Page »
Featured Video
Jobs
Principal Engineer for Autodesk at San Francisco, California
Senior Principal Software Engineer for Autodesk at San Francisco, California
Machine Learning Engineer 3D Geometry/ Multi-Modal for Autodesk at San Francisco, California
Business Development Manager for Berntsen International, Inc. at Madison, Wisconsin
Mechanical Test Engineer, Platforms Infrastructure for Google at Mountain View, California
Mechanical Engineer 3 for Lam Research at Fremont, California
Upcoming Events
Digital Twins 2024 at the Gaylord National Resort & Convention Center in, MD. National Harbor MD - Dec 9 - 11, 2024
Commercial UAV Expo 2025 at Amsterdam Netherlands - Apr 8 - 10, 2025
Commercial UAV Expo 2025 at RAI Amsterdam Amsterdam Netherlands - Apr 8 - 11, 2025
BI2025 - 13th Annual Building Innovation Conference at Ritz-Carlton Tysons Corner McLean VA - May 19 - 21, 2025



© 2024 Internet Business Systems, Inc.
670 Aberdeen Way, Milpitas, CA 95035
+1 (408) 882-6554 — Contact Us, or visit our other sites:
TechJobsCafe - Technical Jobs and Resumes EDACafe - Electronic Design Automation GISCafe - Geographical Information Services  MCADCafe - Mechanical Design and Engineering ShareCG - Share Computer Graphic (CG) Animation, 3D Art and 3D Models
  Privacy PolicyAdvertise