Research and Markets: Global Gaming (Software, Hardware, Smart Phones, Computers, Animation) Market 2014-2020

DUBLIN — (BUSINESS WIRE) — January 7, 2015Research and Markets ( http://www.researchandmarkets.com/research/j4t854/global_gaming) has announced the addition of the "Global Gaming Market -Analysis, competitive landscape, Strategy, Overview, Size, regional analysis, Share, Global Trends, Opportunities, Segmentation and Forecast 2014-2020" report to their offering.

The main drivers leading to the huge growth in the market have been led by the immense creativity potential and innovative techniques. Other reasons for the rapid growth of this market include government initiatives, greater penetration of mobile phones and broadband internet. According to estimates almost 60% of population in the US accesses games and almost 50% of households own at least one gaming console. While US and Europe are currently the largest markets, Asia Pacific is the fastest growing market led by China, Japan and India and will capture almost 35% of the world market by 2015.

Computer animation is the generation of animated images using computer graphics. CGI or computer generated imagery includes both static and dynamic images within its purview. Over the years computer animation has evolved from being just a series of static pictures to 3D computer graphics. Another culture that has developed over the last few years is the gaming industry, which relies heavily on animation to provide users with entertainment in the form of video games.

Animation captures a series of individual movements and replays them in rapid succession to create the illusion of movement. These individual movements are either images drawn on paper or are created using other media such as clay, puppets, computer generated images, etc. The gaming industry is moving ahead rapidly with constant innovations. Multiplayer, role playing games and different genres have increased the number of people using these games. In addition to the large studios a number of small indie players have changed the face of the industry. Popularity of games with users can completely change the fortunes of companies releasing these games.

Key Topics Covered:

1. Defining Global Gaming Market

2. Key Components of Gaming

3. Challenges in the Gaming Market:

4. Key Motivators for the Gaming Market

5. Restraints in Gaming Market

6. Opportunities in Gaming Market.

7. Competitive Intelligence

8. Sector Analysis Market for Associated Segments & Trends

9. Market Segmentation by Platform

10. Market Segmentation by Demography -

11. Strategic Analysis of Gaming Market Worldwide ($ million), 2014 to 2020

12. Regional Analysis

13. Vendor Profiles

  • Aardman Animations Ltd
  • Activision Blizzard Inc
  • Capcom Co. Ltd
  • Crest Animation Studios
  • Dq Entertainment
  • Dreamworks Animation Skg Inc
  • Lego Group
  • Microsoft Corporation
  • Nintendo
  • Sony
  • Tencent
  • The Walt Disney Company
  • Time Warner

For more information visit http://www.researchandmarkets.com/research/j4t854/global_gaming



Contact:

Research and Markets
Laura Wood, Senior Manager
Email Contact
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
U.S. Fax: 646-607-1907
Fax (outside U.S.): +353-1-481-1716
Sector: Telecommunications and Networks

Featured Video
Jobs
Senior Principal Software Engineer for Autodesk at San Francisco, California
Principal Engineer for Autodesk at San Francisco, California
Machine Learning Engineer 3D Geometry/ Multi-Modal for Autodesk at San Francisco, California
Manufacturing Test Engineer for Google at Prague, Czechia, Czech Republic
Mechanical Engineer 2 for Lam Research at Fremont, California
Business Development Manager for Berntsen International, Inc. at Madison, Wisconsin
Upcoming Events
Digital Twins 2024 at the Gaylord National Resort & Convention Center in, MD. National Harbor MD - Dec 9 - 11, 2024
Commercial UAV Expo 2025 at Amsterdam Netherlands - Apr 8 - 10, 2025
Commercial UAV Expo 2025 at RAI Amsterdam Amsterdam Netherlands - Apr 8 - 11, 2025
BI2025 - 13th Annual Building Innovation Conference at Ritz-Carlton Tysons Corner McLean VA - May 19 - 21, 2025



© 2024 Internet Business Systems, Inc.
670 Aberdeen Way, Milpitas, CA 95035
+1 (408) 882-6554 — Contact Us, or visit our other sites:
TechJobsCafe - Technical Jobs and Resumes EDACafe - Electronic Design Automation GISCafe - Geographical Information Services  MCADCafe - Mechanical Design and Engineering ShareCG - Share Computer Graphic (CG) Animation, 3D Art and 3D Models
  Privacy PolicyAdvertise